Thursday, February 24, 2011

Game Developers Survival Guide-Getting Started



So you want to start game development you say. Well here on Planet Indie we will make it our duty to give you a step by step guide to get you started with game development. We will call this Guide "The Game Developers Survival Guide". So with that said, lets get started shall we.

In Guide #1 we will cover

  • Planning

  • Choosing your engine


PLANNING




  • So the beginning to all development is coming up with an idea in mind that you'd like to pursue. These ideas SHOULD include, Writing  your story, Coming up with characters , and picking a setting (date,geography, ect.) With these three essential items, you could be on your way to making your first game. Now,if you are creating an RPG game, where characters must fight then it is up to you to choose what kind of systems you would like in your game such as Battle systems,leveling systems, skill systems and so forth. At this point you may be thinking "Wow this is easy", but trust me, this is where most amateur go completely wrong! Often new developers make the mistake of mapping and making up characters first before planning anything out resulting in an unfinished game or if it does get finished,it is not well though out and very suckish. But thats why your here so lets move on to the next step.


Choosing your engine




  • There are many engines out there for you to use such as RPG Maker, Game Maker, Unity 3D, and many more. It is up to you to choose what engine would best suit your game. You also have the option of coding one yourself (this will be addressed in a later issue of the guide). Some engines are free and others you must pay for to get full functionality or get rid of a free trial such as RPG Maker which gives you a 30 day free trial, and Game Maker which has a lite version that doesn't have all the functions of the PAYED PRO version. But like i said earlier,it is up to YOU to choose which engine you want to go with.


Well that is it for Issue #1 of "The Game Developers Survival Guide". In the next issue we will address:

  • Building a TEAM

  • Making your game UNIQUE

  • Programming Languages



Final Notes:


________________________________________________________


A downloadable HTML version of the Game Developers Survival Guide will be available for download

No comments:

Post a Comment